Includes backlinks to specific hero abilities
Lone Druid - Spirit Link (Fandom wiki)
Links Lone Druid and the Spirit Bear, sharing a percentage of their armor with each other, increasing the attack speed of both and causing damage dealt by the Spirit Bear to heal Lone Druid.
Passive Component
Attack Speed Bonus: 20/35/50/65
Shared Lifesteal: 20%/35%/50%/65%
Shared Armor: 8%/12%/16%/20%
Lone Druid severs the link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for 20s. Armor sharing and attack speed bonuses are increased by 35%. Damage done by the ally heals Lone Druid, as well as the other way around.
The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter.
The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter.
Break Notes:
Disables the shared lifesteal.
Does not disable the shared armor or the attack speed bonus.
Axe - Battle Hunger
Enrages an enemy unit, causing it to take damage over time until it kills another unit or the duration ends. The damage is increased by a factor of Axe's armor. The enemy is also slowed as long as he's facing away from Axe.
Cast Animation: 0.3 + 0.5
Base Damage per Second: 10/15/20/25
Creep Speed/Armor Multiplier: 0.5
Facing Angle: 90°
Duration: 12
Battle Hunger also reduces enemy armor and grants Axe armor per affected target.
Bristleback - Bristleback
Bristleback takes less damage if hit on the sides or rear. If Bristleback takes 275/250/225/200 damage from the rear, he releases a Quill Spray of the current level.
Passive Component
Rear Angle: 70°
Side Angle: 110°
Damage Threshold: 275/250/225/200
Adds active ability to Bristleback. Bristleback rotates towards the targeted direction and, after 0.5s, forcefully ejects 6 sequential Quill Sprays in a tight conical pattern out of his back every 0.35s. Bristleback's facing is locked during this time, he is disarmed, and his speed is reduced by 40%.
Illusion Notes:
The incoming damage reduction works for illusions.
Does not proc passive Quill Sprays.
Brewmaster - Primal Companion
Primal Companion
Creates a Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves 1600 range away from Brewmaster, it can no longer cast spells and is slowed by 50%. Otherwise, all of the Brewling spells have a 100% cooldown penalty.
Only one Brewling can exist at a time. If Brewmaster uses Primal Split, the existing Brewling disappears.
A new Brewling cannot be resummoned for 3s if the current one takes damage from enemy Heroes or hero-controlled units. If the Brewling dies, the ability goes on cooldown for 70 seconds.
Only one Brewling can exist at a time. If Brewmaster uses Primal Split, the existing Brewling disappears.
Cast Animation: 0.3+0.33
Number of Brewlings: 1
Penalty Distance: 1600
Penalty Brewling Move Speed Slow: 50%
Death Cooldown Penalty: 50
Damage Cooldown: 3
Brewlings Abilities Cooldown Multiplier: 2
Duration: Permanent
Requires drafting Drunken Brawler to be unlocked.
Mangix doesn't hold to it by rule, but he vaguely recalls an old master musing that, if one could manage, scaring up a companion was always preferable to drinking alone.
Brewmaster - Primal Split
Splits Brewmaster into elements, forming 4 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Cast Animation: 0.55+0
Split Time: 0.6
Primal Companion Cooldown Skip: 20
Grants the Primal Companion ability.
Grants the Primal Split Cancel ability.
Increases Primal Split duration and allows it to be cancelled early.
Increases Primal Split duration and allows it to be cancelled early.
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Brewmaster - Earth Brewling Debuff Immunity
Brewmaster - Earth Brewling Demolish
Building Attack Damage Bonus: 90/170/250
Leshrac - Pulse Nova
Lycan - Wolf Bite
Ability
Target Unit
Target Unit
Affects
Allied Heroes
Allied Heroes
Lycan bites an ally, granting them Shapeshift properties. Lycan and the bitten target gain 30% Lifesteal and share the healing effect of Lifesteal with each other as long as they are within 1200 range of each other.
Cast Animation: 0.3+0.73
Lifesteal Radius: 1200
Lifesteal: 30%
Shared Lifesteal: 30%
Requires drafting Shapeshift to be unlocked.
Sub-ability of Shapeshift.
Does this bite look infected?
Lycan - Shapeshift
Ability
No Target
No Target
Affects
Self
Self
Lycan assumes his lupine form, granting him and his units critical strikes and added vision at night. During Shapeshift, Lycan and all units under his control move at increased speed, cannot be slowed and have a 40% chance to deal a critical strike doing 160%/190%/220% damage.
Cast Animation: 0+0
Transformation Time: 1.1
Radius: Global
Base Night Vision Bonus: 1000
Set Base Attack Range: 150
Haste Speed: 550
Health Bonus: 200/300/400
Critical Chance: 40%
Critical Damage: 160%/190%/220%
Aura Linger Duration: 0.1
Grants the Wolf Bite ability.
Illusion Notes:
Illusions created while the ability is active copy the modifier with matching duration.
Benefits but does not bestow the Shapeshift aura.
Critical strike values shown are before illusion outgoing damage and armor reduction.
Forever a slave to his lycanthropy, Banehallow has come to accept his curse, and embrace his own savagery.
Luna - Moon Glaives
Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.
Passive Component
Search Radius: 500
Number of Bounces: 3/4/5/6
Moon Glaives can be activated to create 4 glaives that rotate in a 175 radius around Luna for 7 seconds, reducing damage she takes by 25%. Any unit that collides with a glaive will take 75% of Luna's Attack Damage.
Ability Disjoint Notes:
Does not bounce when disjointed by the primary attack target.
When disjointed by a secondary target, the disjointing unit is not registered as hit, the attack may immediately bounce on it again if its within range. The disjointed instance still counts towards the bounce limit.
Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers.
Shadow Demon - Disseminate
Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.
Cast Animation: 0.3+0.6
Duration: 6
Spectre - Dispersion
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
Passive Component
Min Radius: 300
Max Radius: 800
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
Sven - Warcry
Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 10 seconds.
Passive Component
Cast Animation: 0+0 
Move Speed Bonus: 10%/14%/18%/22%
Warcry is now undispellable and passively grants armor and movement speed to all allies near Sven.
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!